No gamepad
Space Duel — manual

Space Duel — playable preview

Atari, 1982. This preview runs the translated original version 2 program and loads automatically.

Start a game

Four credits are supplied at startup through the original coin inputs. Press S to cycle the original game choices, then Enter to start. Press V for more credits.

Controls

Player 1: Left/Right rotate, Z shield, X thrust, C fire. Up, Space and Shift also work for thrust, fire and shield. Player 2: J/L rotate, I thrust, U fire, O shield. P pauses; R resets; F enters fullscreen. At initials entry, rotate to choose a letter and use shield to confirm it.

Preview limitations

The timing button switches between Original (~60Hz) and System (60Hz). Original preserves the cabinet clock. System slows the nominal update opportunities from 61.523 Hz to 60 Hz, with matching audio consumption; completed vector lists still follow the original scheduler. Your choice is saved for Space Duel.

Control-flow coverage is incomplete; an unimplemented path stops with a diagnostic fault. Vector timing, raster appearance and audio mixing retain documented approximations. High scores persist in this browser through an explicit host adaptation. Please report a fault with the output of render_game_to_text().